The Placement Game
In the "Placement game", a teacher CPD session resource, participants are split into three groups: Y, P and E (or 6, 9 etc with Y1, Y2 multiples) and invited to read the appropriate page of this task descriptor document.The groups each have these young people to place. They are reflecting on the character of the young person and which of this list of educational contexts would best support and emable positive character development and life success for the young person in question.
The contexts are best placed scattered all around the room (participants need to be told to make sure they find them all before they start!) and the activity is suitable for use as part of an extended break / reflection period.
Two expansion opportunities exist in order to share learning:
- write reasons for placement on the BACK, and then other groups can (in a second phase) write reasons for disagreeing on the front (perhaps without being allowed to read the reasons on the back); returning to tables, groups take one or more contexts each, reflecting and then reporting back on
- who has been put there
- by whom (which group)
- what reasons and counter-reasons exist
- what this does to the character of the institution, and what view / model of character it is likely to inadvertently adopt as a result
- OR, with smaller groups, reasons need not be written, and you can take either the whole group (or several cross-sections of the smaller groups) point to point around the context, reflecting on the same questions as above together